The MIT Press
Soviet Blocks: The Bizarre Puzzle of How Tetris Embraced Western Values
Playing at the World, 2E, Volume 2: Three Pillars of Role Games
Output: An Anthology of Computer Generated Text, 19532023
Dream Machine: A Portrait of Artificial Intelligence
Algorithms for Optimization
Better Tech: Putting People First in Cyberspace
Art School: (Propositions for the 21st Century)
Recommendation Engines
Processing - A Programming Handbook for Visual Designers and Artists
Neuroscience Discoveries
Atlas of Macroscopes: Interactive Data Visualizations
Picturing the Mind: Consciousness through Lens of Evolution
the Art of Failure: An Essay on Pain Playing Video Games
Sorting Things Out: Classification and Its Consequences
Priority Technologies: Ensuring US Security and Shared Prosperity
Gerhard Richter: Painting after the Subject of History
Tomorrow's Parties: Life in the Anthropocene
Learning from Las Vegas Symbolism of Architectural Form (Paper) 2e
The Laws of Simplicity
Data Is Everybody's Business: The Fundamentals of Monetization
Understanding Deep Learning
A Question of Qualities: Essays in Architecture
Formalism and Historicity: Models Methods in Twentieth Century Art
Public Knowledge: Selected Writings by Michael Asher
Introduction to Quantitative Economics
Dialogues
White Sight: Visual Politics and Practices of Whiteness
Memory
The Curatorial Conundrum: What to Study? Research? Practice?
Cities Made Differently
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